
the Darkin Blade
Champion analysis written by TEAMGAP editors.
Aatrox is a sustain-focused fighter who thrives on landing Q sweet spots for devastating damage and healing. With his ultimate active, he becomes an unstoppable drain-tank capable of turning 1v many fights, excelling in both split push and teamfight scenarios. However, he struggles against high-mobility champions who dodge his Q, and Grievous Wounds significantly reduces his survivability.
Once honored defenders of Shurima against the Void, Aatrox and his brethren would eventually become an even greater threat to Runeterra, and were defeated only by cunning mortal sorcery. But after centuries of imprisonment, Aatrox was the first to find freedom once more, corrupting and transforming those foolish enough to try and wield the magical weapon that contained his essence. Now, with stolen flesh, he walks Runeterra in a brutal approximation of his previous form, seeking an apocalyptic and long overdue vengeance.

Periodically, Aatrox's next basic attack deals bonus magic damage and heals him, based on the target's max health.

Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect.

Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again.

Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction.

Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.